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2008年12月30日星期二

Vaporware 2008: Crushing Disappointments, False Promises and Plain Old BS

Vaporware 2008: Crushing Disappointments, False Promises and Plain Old BS

By Wired Staff Email 12.29.08
《连线》杂志宣布了第11年度雾件奖(Vaporware Awards),列出了IT行业内最令人气馁和无法履行的承诺。 10.Sony PlayStation Home:索尼最初是在2007年宣布的,几经拖延直至12月初才公开beta测试,而且看起来仍然没有完成,缺乏许多功能。
9.Myka:内置BT客户端的机顶盒,支持HDMI、H.264,最高500G硬盘,Linux系统。
8.《英雄之路(Hero's Journey)》:它在2005年的E3展上就公布了,但官方FAQ称发布日期未定。
7.ZAP-X:售价约6万美元的全电动SUV上市日期已经推迟到2010年。
6.口袋大小的放映机:包括东芝在内的几家公司都计划近期推出小型放映机,然而Microvision的设备迟迟未公开。
5.n√ºvifone 3G设备:预载入的世界地图,实时交通情况,Google Maps和本地搜索,内置照相机能自动在照片上标记地理信息,整合Google Panaramio图片分享服务等等,原计划在第三季度发布,现在可能要到明年一季度。
4.《星际争霸II》:暴雪承诺是2008年。
3.除T-Mobile G1之外的Android手机
2.Internet Explorer 8:IE8将在明年与用户见面。
1.《永远的毁灭公爵》:都开发了12年了。

Welcome to Wired's 11th annual Vaporware Awards, our annual roundup of the tech industry's biggest, brashest and most baffling unfulfilled promises.

This year, handset makers were exhaling more vapor than anyone — eager to compete with the iPhone and to cash in on the excitement around Android and GPS-enabled services, the mobile sector was ripe with empty vows. Gamers had it rough again this year, too, as several key titles failed to ship on time.

We selected from readers' submissions the top 10 products that were supposed to ship in 2008 but ended up delayed, derailed or otherwise rendered in absentia. Hardware, software, games and vehicles were all fair game. Beta releases count, but as in years past, we gave Gmail a pass — it's branded "beta," but it's widely used by millions. Like "Google" and "Twitter," "Gmail" has even become a verb.

A surprisingly high percentage of last year's winners actually shipped this year (Chinese Democracy, the Tesla Roadster and the world's most expensive and useless keyboard among them), clearing the decks for a whole new stack of suckage.

So here it is: Vaporware 2008. Prepare to taste the waste.

10. Sony PlayStation Home


Screenshoot
Sony's virtual world for PlayStation 3 users, Home, earns a top slot, even though the service finally launched as an open beta in early December. But beta ain't shrinkwrapped — so it's fair game.

Home was originally announced in March 2007, but was repeatedly sidelined. And now that it’s kinda here, it's woefully incomplete. Promised features like video sharing are absent, Sony has removed voice chat until further notice, and users from different countries can't interact with one another — a major problem for an international platform.

Home doesn't even succeed as a Second Life rip-off, owing to the fact that there simply isn't much to do. You can walk around in the mall and spend real money on virtual clothes branded with advertisements, or you can hang out at the bowling alley and play crappy video games. That's about it. Even the avatar creation system is incredibly scaled-down.

Sony keeps promising Home will get more features later, relying on the "it's only a beta" line whenever somebody points out that it is a completely useless piece of crap that no one would ever use.

"There is of course no place like Home," quipped reader Bob Krupinski.

9. Myka


Photo courtesy Myka
A set-top box with a built-in BitTorrent client, the Myka had the Pirate Bay crowd salivating when it was first announced in March. And rightly so when you consider a tiny box with HDMI connections, H.264 and Blu-ray support, embedded Linux, a 160GB hard drive and the ability to suck all of Hollywood's top hits directly from the file-sharing networks, no purchase required.

But the pirate's dream appliance remains a pipe dream, and it looks likely to stay that way. As reader Chris Lindley points out, Myka's website is still taking pre-orders, even though the user forums are overrun with spam and requests for refunds.

Even if it eventually arrives, the Myka's missed the boat. Any potential customers have already picked up the like-minded HD set-top box from Popcorn Hour, or they just bought Apple TVs and installed Boxee.

8. Hero's Journey


Image courtesy Simultronics
Duke Nukem had better watch his back. This graphical MMOG — made by Simutronics, the people behind cult fave MUDs like Gemstone IV and DragonRealms -- has been in the works for almost a decade. Hero's Journey's promise of an open game world that responds to player decisions earned raves at the gaming trade show E3. That is, it earned raves at E3 2005. The official FAQ claims that the game is "actively in production and does not have a set release date."

The hold-up seems to be that development focus has shifted from the game itself to its engine, HeroEngine, which Simutronics has licensed out. Bioware is using it to power its upcoming Star Wars: The Old Republic.

As reader Kuro suggests, "If Old Republic gets released before Hero's Journey, that will probably be the final nail in the game's vaporware coffin."

7. ZAP-X


Image courtesy ZAP
With all eyes on climate change, roller-coaster gas prices and Detroit's ineffable ineptitude, few technologies more eagerly awaited than a sensible electric car.

At an estimated $60,000, Zap's ZAP-X EV SUV may not be all that affordable, but it's an important step towards an alt fuel future. The all-electric SUV promises a 350-mile range, 644 horsepower, a top speed of 155mph — the power of a Porsche Cayenne at around half the price, and only costing around a penny per mile to drive.

Originally promised for 2008, the ZAP-X's arrival has been pushed back to 2010. But even experts question Zap's ability to pump out an electric with such sexy specs before the end of the decade.

"This is vaporware," Aaron Bragman, an auto industry analyst at Global Insight, told Wired.com earlier this year. "I'd take it with a grain of salt."


Vaporware 2008: Crushing Disappointments, False Promises and Plain Old BS

By Wired Staff Email 12.29.08

6. Microvision Pico projector


Photo courtesy Microvision
It's a tiny projector for your mobile phone — a super-small projection module that can be embedded in phones, laptops, cameras and portable media players. A miniature wonder that lets you show off your boring home videos and pirated DVD rips in stunning high-resolution on the back of the nearest stained white t-shirt.

"Guaranteed to make you sick of looking at other people's crappy quality family photo albums," says reader Grady Root.

But while Microvision generated lots of buzz for its tiny "Pico P" laser light device at CES in January 2008, it hasn’t yet shown up.

So far, all we've seen are hyped-up reviews of prototypes. Meanwhile, other companies, including Toshiba, have managed to ship their own pico projectors this year.

Microvision has since partnered with Motorola to build a phone with a built-in projector. Hello Vaporware 2010?

5. Garmin nüvifone


Image courtesy Garmin
This 3G-enabled handheld will be the first dip into the smartphone fray from the GPS device manufacturer Garmin — if, of course, it ever arrives.

The nüvifone was first announced in January of 2008, boasting a list of features to make map-geeks drool: preloaded world maps, real-time traffic stats, Google Maps and local search. Plus, a built-in camera that automatically geo-tags photos, integration with Google Panaramio photo sharing services and voice-prompted directions. There's even a feature that pinpoints the place on the map where you last removed the nüvifone from its dashboard mount so you'll always remember where you parked.

But the promised release date of Q3 2008 came and went, and the nüvifone is now expected during the first half of 2009.

Says disappointed reader Elio Manetti: "I don't believe anymore it will ever be released."

The boys and girls in Wired's Gadget Lab were ready to write off the nüvifone, believing it would never ship, until documents suggesting it is currently being tested by the FCC surfaced on the web.

In the meantime, we'll stick to our Signal the Frog antenna ball when we want to find our parked car.

4. StarCraft II


Image courtesy Blizzard Entertainment
If the previewed gameplay videos and cut scenes are any indication, Blizzard Entertainment's sequel the 1998 sci-fi strategy game StarCraft looks like an epic multi-player frag-fest.

Much like the company's wildly successful Warcraft III, StarCraft II will let users edit campaigns, create their own maps and modify the game play to their hearts' content.

Sounds like a doozy, but so far, it's a snoozy. StarCraft II has been in development since 2003, was teased and demoed throughout 2007, promised in 2008, and now it's been pushed back until at least 2009.

Reader Ray Keller is fed up with the wait. "I'm stuck watching the videogame elite play on YouTube," he writes.

Says reader John Epperson: "I'm not the only one who has been waiting for this installment for more than five years!! And I'm not even a Starcraft fanboy!"

Bad enough that Blizzard has a slow, methodical "It's ready when it's ready" attitude, the company has now announced the game will be carved up into several pieces that will be sold separately.

So, we wait forever for the game to come out, and then when it finally does, it'll just be a first installment?! Grrr...

3. Android phones other than the T-Mobile G1


Image courtesy Open Handset Alliance
Google's open-source Android operating system for mobiles is one killer bundle of tech. It has a real web browser, some awesome GPS capabilities, support for touch screens and the flexibility to run on all kinds of hardware.

Which makes the first Android phone, T-Mobile's G1, that much more of a bummer. An Android phone could be so much more than a clunky iPhone knockoff with a slide-out keyboard. There are nine major handset manufacturers in the Open Handset Alliance, and all of them are committed to bringing out Android phones. So where are they already?

There is one beacon of hope from down under. Australian company Kogan Technologies plans to release the Agora, the world's first non-G1 Google phone, in January of 2009. We look forward to reading the reviews on our iPhones.

2. Internet Explorer 8


ScreenshotWired.com
Love it or hate it, Microsoft Internet Explorer commands the lion's share of the world browser market. Previous versions of the browser were much maligned by the web elite — IE7 is capable but flawed, and IE6 was a gigantic piece of crap — but even the Firefox-using snobs of the blogospheresaw something to look forward to in early builds of Internet Explorer 8.

And continue to look forward they shall. After pegging the browser for a late 2008 ship date, Microsoft has pushed its estimated arrival back into 2009. The browser is currently available as a public beta, and the first release candidate was sent out for private testing in December. The betas look great, but final code is still months away — cold comfort for OEMs and corporations who can't adopt a new browser until it's been thoroughly tested and approved.

Meanwhile, older versions of IE continue to instill fear in IT managers and web developers everywhere as new security flaws pop up and new compatibility problems are exposed.

Hurry up, Microsoft. Countless Windows desktops need IE8 badly. Come to their rescue before they all wise up and switch to Firefox.

And the Vaporware 2008 winner is ...

Vaporware 2008: Crushing Disappointments, False Promises and Plain Old BS

By Wired Staff Email 12.29.08

1. Duke Nukem Forever


Image courtesy 3-D Realms
Really, is there anywhere else you expected this to end up?

After some twelve (12!) years in development, we had given up all hope of ever seeing Duke Nukem Forever hit the shelves. We even held a high-level meeting in the Wired newsroom where we agreed to end the agony and, some vague promises to the press about a 2008 release notwithstanding, leaveDuke off the Vaporware list this year. Even the best jokes get old eventually.

Says reader Dennis Murphy: "My nominations for DNF got printed in 2001 & 2002. Here we are, 7 years later, and it's still on the list. How about one more chance? If we don't see it by 2010, I promise I'll stop submitting! (Well, at least till my grandkids are born ...)"

But then, in May, Jace Hall of Crackle.com scored an on-camera interview with the Dukefathers, George Broussard and Scott Miller of 3-D Realms. At the end of their sit-down, the DNF developers even let him demo an actual, working version of the game.

The resulting hand-held footage of the first-person shooter was all the proof we needed — the game is still inching towards reality. So congrats, Duke. You're the King of Vaporware once again.

When pressed to explain the delay, Broussard and Miller, aside from blaming "hookers and cocaine," offer a classic excuse. "There's a lot of mistakes and lessons we had to learn," Broussard says. "But most of all, there's also been a lot of World of Warcraft."

OK guys, we get it. You love playing games so much, you can't be bothered to finish building your own. Put down the bong and get it DONE.

Tell you what — we'll give you one more year.

AMD Releases Open-Source R600/700 3D Code

AMD发布开源R600/700 3D代码.AMD刚刚发布了ATI R600和R700显卡的开源3D加速代码,支持最新的Radeon HD 4xxx系列。新的代码包括了一个可工作的Direct Rendering Manager,EXA加速,初步的X-Video实现,一个向硬件输入命令的r600_demo程序——可以在R600和R700系列硬件上演示基本的2D和3D操作。AMD还将未来几周内发布检查过的180页3D寄存器规格文档。 对X.Org开发者和热心者来说,这是来自AMD的令人兴奋的礼物,现在已经没有什么能阻止开源开发者为所有系列的ATI显卡提供3D支持。对终端用户来说,新代码朝着Linux桌面的开源ATI 3D支持迈出了重要一步。

Since earlier this year we have been waiting for AMD to release documentation and/or code on the ATI R600 series concerning 3D acceleration so that the open-source Linux drivers can begin to support the newer ATI graphics processors. It has taken longer than expected for AMD to complete and release this information, but it's now available. AMD has released the fundamental Linux code needed to begin fostering the development of an open-source R600 3D driver. Furthermore, this code also concerns the latest R700 series of graphics processors! The microcode for the newest GPUs has also been released.

Just hours before the start of FOSDEM 2008 in late February, AMD had released their R500 3D programming documentation. This documentation paved the way for open-source developers to begin working on a Mesa driver that would extend the earlier R300/400 series support to enable OpenGL acceleration on the Radeon X1000 series. This was also the first public documentation drop concerning 3D support since AMD's open-source strategy announcement last September. Following the 3D documentation release, two revisions were made to add in more technical details. The first revision added in just four pages while the second had detailed their command processor.

Up to that point all of the work was going into enabling mode-setting support and other basic functionality across the R500 and R600 series in the xf86-video-radeonhd driver (and then xf86-video-ati through AtomBIOS). Right after they announced their open-source initiative they had released 900 pages of specifications and then in the months that followed they released a lot more documentation.

Two weeks after the initial R500 3D documentation release, AMD had released an R300 3D register guide. This programming guide concerning their older graphics hardware was previously only available through Non-Disclosure Agreements to select developers. AMD had also released microcode for all their GPUs from their proprietary Catalyst driver.

Less than a month after the R500 3D documentation drop, the first milestone was reached: hardware-accelerated R500 glxgears. This was quite a milestone and signaled that OpenGL acceleration for the R500 series in Mesa would soon be coming. In late May there was then open-source R500 3D success with Compiz beginning to work on this relatively modern hardware along with some other OpenGL programs. As we shared in an article a day later, it was possible to game with the open-source driver using some select titles that don't stress Mesa too much. Since the point of reaching parity in the open-source support to that of earlier ATI generations, the rest of the year has not been too exciting.

Novell, AMD, and Red Hat developers have been doing a majority of the work taking advantage of the documentation, while internally at AMD they have been working to prepare the R600 documentation for release. John Bridgman and Alex Deucher have been working on deciding what code or documentation is needed for programming, sanitize it of any information not relevant to bringing up the 3D engine, remove any details concerning future ATI hardware, and then getting all of this work cleared by AMD's lead software and hardware architects so that it can be publicly released without any NDAs or other string attached. To say the least, this has taken longer than anticipated. There were a few times when it looked like the documentation and code would be coming soon, only to then be pushed back by additional hurdles, but this time around they got code to deliver too. Part of the good news out of this though is that they are continuing to refine their documentation writing process so that with future generations there may be a quicker turn-around time.

The other good news is that with the R600 series they made sure there was sufficient documentation coverage by first writing the software support to find out what was needed, instead of finding out later they hadn't released enough documentation to enable the 3D engine or they ended up releasing too much documentation than what most open-source developers would actually use. The code they are releasing is in a working state, but is currently meant for developer usage.

Top 10 Most Popular Torrent Sites of 2008

Top 10 Most Popular Torrent Sites of 2008

Torrentfreak列出了本年度的10大最受欢迎的BT网站,海盗湾超过Mininova和isoHunt占据领先位置,另外今年还有一家大型BT网站TorrentSpy被迫关闭。 1.The Pirate Bay:活跃P2P用户超过了2500万。 2.Mininova:过去一年BT种子下载量超过30亿次。 3.IsoHunt; 4.Torrentz; 5.TorrentReactor; 6.Demonoid; 7.BTjunkie; 9.SumoTorrent; 9.BTmon; 10.TorrentPortal。 

Written by Ernesto on December 28, 2008 

2008 is nearing its end, time to make a list of the top 10 BitTorrent sites that got the most traffic this year. The Pirate Bay is out in the lead followed by Mininova and isoHunt. TorrentSpy shut down earlier this year and is the most notable absentee.

The list is based on traffic rank reports from Compete and Alexa, backed up by visitor reports from some of the site admins.

1. The Pirate Bay

It has been a good year for The Pirate Bay. The number of visitors spiked, despite efforts in Denmark and Italy to block access the site. Last month, The site celebrated its 5th anniversary, just after it broke the 25 million peers mark. At any given point in time, more than 25 million peers actively trade files thought the Pirate Bay tracker.

Compete rank 885 / Alexa rank 117 / 2007 #3

2. Mininova

Mininova has seen a steady rise in visitors in 2008, and more than 3 billion torrents were downloaded from the site in the past 12 months. In addition to user uploaded content, the Mininova team has started to focus more on premium publishers with their content distribution platform.

Compete rank 1,225 / Alexa rank 79 / 2007 #1

3. IsoHunt

Despite being ensnared in legal proceedings with the MPAA and CRIA, isoHunt is continuing to grow. This year they partnered with the Creative Commons music distribution site Jamendo, and just like The Pirate Bay, isoHunt added SSL encryption to the site, making it impossible for your ISP or the authorities to monitor users’ activities.

Compete rank 1,106 / Alexa rank 200 / 2007 #2

4. Torrentz

Torrentz.com, one of the oldest torrent sites around, celebrated its 5th anniversary in July. The site added a “verified torrents” feature this year, and inspired many other meta-search engines to do the same. Last month a “hacker” caused some problems after it took over the torrentz domain, but luckily this issue was resolved in a few hours.

Compete rank 2,039 / Alexa rank 220 / 2007 #4

5. TorrentReactor

TorrentReactor redesigned and optimized the site throughout 2008, which resulted in a significant increase in visitors. In addition, the TorrentReactor launched TorrentPrivacy, a service that allows BitTorrent users to download torrents anonymously.

Compete rank 2,150 / Alexa rank 532 / 2007 #9

6. Demonoid

After being forced to go offline following threats from the CRIA, Demonoid returned this April after 6 months of downtime. Since then it is business as usual, and most of the members returned quickly.

Compete rank 3,869 / Alexa rank 526 / 2007 #na

7. BTjunkie

In December 2007 BTjunkie was forced to leave their ISP following a takedown notice from the Dutch anti-piracy outfit BREIN. This year there were no troubles, and the site continues to go strong.

Compete rank 3,762 / Alexa rank 625 / 2007 #5

9. SumoTorrent

In 2007, SumoTorrent quickly settled itself among the top torrent sites, and traffic continued to increase this year. The pop-ups and redirects are new though, and don’t make it one of the most convenient sites to browse.

Compete rank 4,110 / Alexa rank 1,019 / 2007 #na

9. BTmon

BitTorrentMonster, BTmon for short, debuted in 10th place last year, and managed to climb a spot. Other than that, there is not much news surrounding the site.

Compete rank 4,737 / Alexa rank 989 / 2007 #10

10. TorrentPortal

Not much news about TorrentPortal this year either, but for BitTorrent sites that is usually a good thing. Traffic seems to be stable, although the site is not growing as fast as the other BitTorrent sites in this list.

Compete rank 4,300 / Alexa rank 1,126 / 2007 #7

Honorable mention: TorrentSpy

In 2006 TorrentSpy was more popular than any other BitTorrent site, but this changed quickly in August 2007, when a federal judge ordered TorrentSpy to log all user data. The judge ruled that TorrentSpy had to monitor its users in order to create detailed logs of their activities, and hand these over to the MPAA.

In a response to this decision - and to ensure the privacy of their users - TorrentSpy decided that it was best to block access to all users from the US. This led to a huge decrease in traffic, but still, it managed to make out top 10 list last year. March 2008 TorrentSpy owner Justin decided to shut down completely, and in May his company was ordered to pay a $110 million fine, which it will appeal.

FBI issues code cracking challenge

29日美国联邦调查局(FBI)在网站上发布了新的密码破解挑战赛。密码由FBI专家创造,去年FBI也推出过类似的邀请黑客参与的挑战比赛,它声称收到了数万个答案。FBI还在网站上向读者介绍了最基本的密码知识,如凯撒密码(Caesar cipher): 明文:A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
暗文:B C D E F G H I J K L M N O P Q R S T U V W X Y Z A
在上例中,明文字母K被密码译成J,那么短语“Lucky Dog”用密码书写就是“M V D L Z E P H”。当然为了让密码更安全,可以使用关键词打乱排列顺序,比如用关键词SECRETLY(去除第二个E),那么现在的 明文:S E C R T L Y A B D F G H I J K M N O P Q U V W X Z
暗文:A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

FBI issues code cracking challenge

The FBI today challenged anyone in the online community to break a cipher code on its site.  The code was created by FBI cryptanalysts. The bureau invited hackers to a similar code-cracking challenge last year  and got tens of thousands of responses it said.

A number of sites host such cipher challenges, including this one at the University of South Hampton.

The FBI offers a few primers on the subject including:

A relatively basic form of substitution cipher is the Caesar Cipher, named for its Roman origins. The Caesar Cipher involves writing two alphabets, one above the other. The lower alphabet is shifted by one or more characters to the right or left and is used as the cipher text to represent the plain text letter in the alphabet above it.

Plain Text

A B C  D E F G H I J K L M N O P Q R S T U V W X Y Z

Cipher Text

B C D E F G H I J K L M N O P Q R S T U V W X Y Z A

In this example, the plain text K is enciphered with the cipher text L. The phrase 'Lucky Dog' would be enciphered as follows:

Plain Text: L U C K Y D O G

Cipher Text: M V D L Z E P H

Ciphers can be made more secure by using a keyword to scramble one of the alphabets. Keywords can be placed in the plain text, the cipher text, or both, and any word can be used as a key if repeated letters are dropped. Here the word SECRETLY (minus the second E) is used as the plain text keyword.

Plain Text

S E C R T L Y A B D F G H I J K M N O P Q U V W X Z

Cipher Text

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

The FBI of course doesn't always invite folks to break code on its site. In fact last spring a consultant managed to access the bureau's National Crime Information Center database.

Headline Archives

CODE BREAKERS
A 400-Year History of Cryptanalysis

04/12/06

A code message of the "Zodiac" serial killer that was broken by a California couple in a few hours
A coded message of the "Zodiac" serial killer that was broken by a California couple in a few hours.

Ted Kaczynski—the infamous "Unabomber"—used them. So did Russian spies like Rudolf Abel. Not to mention John Wilkes Booth and Mary, Queen of Scots.

We're talking about secret codes and ciphers...used in the commission of crime, espionage, and terrorism.

Find out how law enforcement broke these and other codes with "cryptanalysis" in Code Breaking in Law Enforcement: A 400-Year History in the new issue of Forensic Science Communications. The article was written by one of our own cryptanalysts, Dorn Vernessa Samuel, who works in the Cryptanalysis and Racketeering Records Unit in the FBI Laboratory.

Here are a few of the cases featured:

  • Murder He Wrote. While in jail awaiting trial for the 2004 murder of an 11-year-old Florida girl, Joseph Peter Smith sent his brother a coded message. Authorities asked us to analyze it, and our cryptanalysts quickly broke the code. It wasn't easy: Smith had replaced letters of the alphabet with a series of number/symbol combinations written from right to left and from the bottom of the page going up. In the letter, Smith made incriminating references to moving the body and hiding evidence, and he was ultimately convicted of the crime.
  • All in the Family. Code-breaking pioneers Elizebeth Friedman and her husband William were considered the "greatest marriage in the history of cryptology." Elizebeth, a Treasury Department cryptanalyst, unraveled bootleggers' ciphers during Prohibition, solved a Chinese code that broke up an opium smuggling ring (even though she didn't know the language), and helped settle a maritime dispute between the U.S. and Canada (see the article for the interesting details!). A U.S. Army cryptologist who coined the term "cryptanalysis", William decrypted Japanese diplomatic messages during World War II and secret telegrams in the 1924 Teapot Dome Scandal that led to the resignation of top U.S. officials.
  • North versus South. Both Union and Confederate forces used ciphers during the Civil War. Confederates were less successful in figuring out Union codes, though, and started publishing them in Southern newspapers, imploring readers to break them. John Wilkes Booth and his conspirators supposedly used ciphers as well to coordinate plans to assassinate President Lincoln.

If you want to learn more on the subject of code breaking, including details on basic cipher systems and how to break them, see the article Analysis of Criminal Codes and Ciphers in a previous issue of Forensic Science Communications.

And direct your grade-school children to our Kids' page, which has a secret message to decode for fun.  

Headline Archives

  CAN YOU CRACK A CODE?
Try Your Hand at Cryptanalysis   11/21/07  

The “cryptanalysts” who work in our FBI Laboratory are experts in breaking codes and ciphers of all kinds, but this time we asked them to create one for us just for fun. 

 

Your mission—if you choose to accept it—is to crack the code below and reveal the hidden message. 

 

Hint:  if you want a primer on basic cipher systems and how to break them, see the article Analysis of Criminal Codes and Ciphers. 

 

And if you’re a youngster, we recommend that you start with the code on our Kids' page.


Good luck!

Please crack this code: PIKODENHFENJIKM! YIH QELB GDISBK NQB PICB. OI NI AGJ. OIL/PICB.QNT MI WB SKIW, EKC UFBEMB PIKMJCBD E PEDBBD WJNQ NQB AGJ.


To learn more about code-breaking in the FBI: 

 

European Universities Join OpenSPARC

Sun Microsystems, Inc. and Europractice today announced a three-year collaboration to promote OpenSPARC CMT (Chip Multithreading) technology -- one of the only open sourced multi-core, multithreaded processor architectures--as a reference design among 650 universities and research institutions across 38 countries in the European region. Europractice is a European Union-backed non-profit microelectronics design stimulation project managed by the STFC Rutherford Appleton Laboratory.

OpenSPARC is an open source hardware project started in December 2005. The initial contribution to the project was Sun Microsystems' Register transfer level (RTL) Verilog code for a full 64-bit, 32-thread microprocessor, the UltraSPARC T1 processor. On 21 March 2006, Sun released the source code to the T1 IP core under the GNU General Public License.

On December 11, 2007, Sun also made the UltraSPARC T2 processor's RTL available via the OpenSPARC project.[1]

http://blogs.sun.com/webmink/entry/open_source_hardware

Open Source Hardware?

Tree Peony opening

One of the things that cropped up in the European software patents debate at the start of the year was the issue of defining what a software patent actually is. You'd think it was easy, but it's not. Software patents sneak through by reference to the computers they actually run on (a software patent I have to hand starts "Two computers A and B each have a clipboard function..." - that's a European one, by the way). And even chip designs turn out to be a grey area.

I recently had the opportunity to meet some of the team designing the new UltraSPARC T1 processor ("Niagara") and saw first-hand what my friends up the road at Southampton University have been pointing out for years. While there's a good deal of skill in the instantiation, a silicon chip these days is "just" the compiled version of a software design. A chip like the UltraSPARC T1 is actually a huge Verilog program compiled to atoms instead of assembly language.

The reason I found all this out is that the team has decided it's time for the Participation Age to reach into the world of chip design. Nestling among all the other excellent announcements about low energy, high performance computers in today's launch event is an announcement that to me is quite revolutionary. SPARC is going open source.

Yes, you read that right. The Verilog source code, tools and more behind the UltraSPARC T1 (the "design point") will be released under an OSI-approved open source license next year - OpenSPARC - and a community will hopefully be forming to use that design point for any purpose that's interesting. I think that's revolutionary.

Of course, open source hardware doesn't work the same way open source software does. Because the "compilation" process is so heavy, the community won't be working on a single rapidly-iterated shared tree of source. It's likely to work more like the Jini community, with many co-operating community participants doing their own thing with a common baseline and then contributing back innovations and fixes based on their experience.

I'll be helping as much as I can to get this off the ground, and learning a lot in the process. It's heading into uncharted territory and there's plenty of opportunity to "learn through corrected error" but I think the new OpenSPARC community is the start of something big, the perfect complement to OpenSolaris.